Unreal Engine 4 - Very basic race intro / start and more improved physics
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Published on ● Video Link: https://www.youtube.com/watch?v=TjA4gQnXBhM
So i improved the physics even more. the suspension now works at any framerate without any noticable difference. something in the engine is still effected by framerate though so i still have things to do.
but i think the most interesting thing is the race start. i based it off of what i experienced in nfs when messing with the nis stuff. its currently divided into several stages that makes it very easy to work with, its all modular too