Unreal Engine 5: Building GTA Medic Missions #d3kryption
In this new series, I guide you through the process of recreating the iconic Grand Theft Auto style medic/ambulance missions using Unreal Engine 5. This comprehensive tutorial covers everything from setting up your environment to scripting the missions. By the end of this series, you'll be able to add immersive ambulance missions to your own game projects. Perfect for game developers looking to enhance their skills and add new gameplay elements to their creations.
πΉ My Links:
π https://linktr.ee/d3kryption
πΉ My Setup:
π OS: Manjaro Linux
π CPU: Intel Core i7-4790K @ 4.00GHz
π GPU: Nvidia GeForce RTX 3090 24GB
π RAM: 16GB
π Headphones: Audio Technica ATH-M50X
π Mic: Audio Technica AT2020
π DAC: Behringer UMC22
π Keyboard: Keychron Q3 QMK with Krome Keycaps - Pudding rainbow kanji-hiragana caps
π Mouse: Logitech G403
πΉ Chapters:
0:00 - Intro
1:36 - Setting up the dev map
4:53 - Cart blueprint
8:56 - Interaction
12:53 - Patreon
13:03 - Cart movement
13:36 - Event Tick deletion
14:34 - Possess event
16:15 - Character movement
19:17 - ALS Input bug
20:24 - Movement rotation
20:56 - Result
21:51 - Outro