Unreal Tournament 2004 mod - Red Orchestra 3.3 - DieWalkure
* Night time map - Best viewed in a dark environment *
Game: Unreal Tournament 2004
Mod: Red Orchestra (version 3.3)
Game type: Tactical WWII First Person Shooter (Eastern Front conflict)
Map: RO-DieWalkure.ut2
Objective: Capture and hold possession of all points on the map
In Game Map Description:
February 16, 1944 - Korsun Pocket Breakout
By the year in 1944, the Soviets had pushed the Gremans all the way back to the Dnieper River and had retaken Kiev. The Germans held only one stretch of the east bank of the river, between Kanev and Cherkassy. It wouldn't last.
The Soviet offensive began on January 25th. Three days later the two pincers of the Soviet attack met in the town of Zvengorodka, and two German corps found themselves in a pocket centered on the town of Korsun. Nearly 60,000 men were trapped.
Naturally Hitler vetoed a breakout attempt by the enriched divisions. Instead, the Germans launched several relief attempts. Finally, on February16th, Mansein had had enough and ordered a breakout without consulting Hitler. The breakout met with initial success and things were looking up for the trapped men until they ran into the Gniloy Tikick River, swollen with recent thaw. Thousands who had survived the encirclement and breakout died trying to swim the river. Of the 56,000 men trapped in the pocket, less then 20,000 made it to German lines.
This is a fictionalized battle based on the Korsun breakout. Hill 239
was an actual location where some of the most vicious battles were fought. The 5th SS Wiking division played a major roll in the pocket as well. The battle simulates the breakout attempt and the Germans drive for the safety of their main lines.
Notes: Me and some bots play this night time map. Dark and cold and crunchy. The map eventually boils down to 'hold the village' area. Especially that little barn. I'll have to research the calling in of airstrikes and setting the coordinates. Would be a great map with real players. Bots... smh :]
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