Until Dawn - Observations on Interactive Drama Design ➣ RagnarRox

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Published on ● Video Link: https://www.youtube.com/watch?v=Aer7mF9bAtQ



Until Dawn
Game:
Until Dawn (2015)
Duration: 11:15
44,709 views
1,607


Does Until Dawn bring the genre of interactive drama/narrative simulators/Telltale-ish adventure games forward? Does it make more sense to tell a clichée teenie slasher movie narrative in an interactive environment? Let's find out!

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Thanks and kudos to Mark Brown (Game Maker's Toolkit):
https://www.youtube.com/user/McBacon1337

Game footage in this video:
Until Dawn
The Walking Dead - A Telltale Series - Season 1
Beyond - Two Souls
Life is Strange - Season 1

Movie footage used:
Saw II
Scream
Monty Python's The Meaning of Life
Saw
Saw IV
Cabin in the Woods

Music tracks in this video:
James Horner - The Silence of the Lambs (Main Theme)
The Fog OST
Until Dawn OST - Stormy Weather
Candyman - Theme Song
Arcangelo Corelli - Adagio, , from Concerto Grosso No. 8, Op. 6 in G minor



By the way, I'm Ragnar and this game design show's called RagnarRox - with 2 r's and 1 x ➣ not Ragnarox, not RagnarRoxx, nor Ragnar Rox.




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Tags:
Until Dawn (Video Game)
Interactive Movie (Media Genre)
Interactive Drama
Horror
Horror Game
Decisions
Quicktime Events
Game Design
Choice
Narrative Simulator
Branching Story
Storytelling
Slasher movie
Interactive Experience
Telltale's The Walking Dead
Telltale Games
Beyond - Two Souls
PS4
Scream
Saw
Survival Horror (Media Genre)
Horror movie
Action-adventure Game (Media Genre)
Video Game Design (Field Of Study)
Ragnar
Ragnarox
RagnarRoxx
Ragnaroxx
Ragnar Rox



Other Statistics

Until Dawn Statistics For RagnarRox

RagnarRox presently has 44,709 views for Until Dawn across 1 video, and less than an hour worth of Until Dawn videos were uploaded to his channel. This makes up less than 0.33% of the total overall content on RagnarRox's YouTube channel.