Untitled multiplayer stealth game
This is rough development footage of a multiplayer game I started & put on hold in 2011.
The basic idea was:
• One team plays as AGENTS. The Agents' job is to blend into the crowd and move from point A to point B without getting caught. They have various traps, disguises, and teamwork tactics at their disposal.
• The other team are the HUNTERS. They have photographs of the Agents' faces, and their job is to track down and capture the Agents.
This project used the Quake 3 engine. I got busy with other stuff and put this project on hold, but I'd love to revisit this at some point in the future.
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