Unused Game Content Hole in One Golf GBC Medarot メダロット Kabuto Super Game Boy PAL_SET 2D
Only the US version has partially implemented Super Game Boy support. are two MLT_REQ (89) with bits 01 and 00 Super Game Boy commands that are used to tell the game that it is running on a Super Game Boy via requesting input from two controllers. While the header byte to enable Super Game Boy functions were enabled in the rom header, (set 0x0146 to 0x03) the other functions will not load, instead a simple instruction change at 0x01CB db 18, ld a,(de) to jr ld a,(de). Alternatively, Game Genie code 1A1-CBF-91E will enable the unused Super Game Boy functions showing an unused Medarot Kabutu border and basic commands. Super Game Boy features were planned mostly to detect and disable rumble functions.
Palette transfer and set commands are not loaded. Game Genie codes 100-7FB-4C7 + 410-80B-E63 will enable the palettes. Code ??1-11B-E6A will set the palette to anything other than 00.