Use this Module to Spawn/Despawn Waves of Enemies, or Dynamic Patrols in Your Scenario!
This video will show you how to setup and use the show/hide module, the module
can be found under F5 Systems - Object Modifiers - Show/hideout module.
With this module you can hide units, and groups, and trigger them to show
using a trigger, whether the trigger is an area trigger, or a radio trigger.
When a unit is hidden with the module, their simulation is disabled, so they
will not only not be seen, but they will not respond to anything until the show
part of the module is activated.
This module can be useful for setting up patrols in the AO, or for reinforcements
for attacking or defending an area or even a base, it has many uses!
Timestamps
0:00 Introduction
1:00 Show/Hide Module setup
3:58 Using the module with groups
5:20 Setting up for waves
6:20 Setup initiating wave trigger
7:06 Setup Enemy groups
9:35 Setup triggers for the groups
11:38 Place show/hide modules
13:30 Sync the show/hide modules
14:17 Place markers
16:00 Understanding what happens when units/groups are hidden
17:09 Play test
Music used in the video:
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- Operation Flashpoint Resistance - Soundtrack (OST) [Theme 06]
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