[USF4] JiBbo Lab notes: Hugo crouch forward KD theory #2 (see description)

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Street Fighter IV / SSFIV / SSFIV:AE / USFIV
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Low forward xx Dash up xx Fierce Clap xx Ultra Throw

This setup works as a MEATY option select against REGULAR wake up opponents (see this video here http://youtu.be/o6yvKXHUJ0Y). However, if the opponent delays his wake up (as shown in the video above) Hugo still has proper timing to "meaty" an Ultra throw, using the same set up. Note the following:

- The "technical" comes up BEFORE Hugo fierce giant palm, allowing enough time to identify the wake up. This makes it possible to determine which follow up is appropriate.
- Ryu is mashing 3 frame jab on his delayed wake up in this video, which he is grabbed out of by ultra throw. This does not work with 360 because it is too fast!

The main idea here is that Hugo has strong options that cover both wake-ups. This is still in development and I'm sure can be further improved on.







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hugo jibbo usf4



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