Using a Third-Person Camera View in DAZ Studio - 3D Shenanigans #1.11
In this live event I will setup third-person camera perspective with an animated character, much like we see it in third-person video games. This was a question by Rumer Richman a few days ago, and I thought it would make for a great demonstration.
We'll discuss how to apply an aniMate AniBlock to a character, then modify it to make him walk in place. We'll then parent the animated character to our camera, so that when we move through our scene, the character seemingly moves with and staging behind him.
Join the chat live every Friday at 4pm EST. I'll bring the DAZ, you bring the Pop Corn :-)
#DAZ #3D #Animation
LINKS WE DISCUSSED
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Ultrascatter Pro by Howie Farkes:
https://www.daz3d.com/ultrascatterpro
aniMate 2 by GoFigure:
https://www.daz3d.com/animate2
SOUNDTRACK
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by Anders Enger Jensen
https://eox.no
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