Using PIXI Particles in RPGMaker MZ and MV! Part 1
Have you ever wondered how I do my graphics in RPG Maker MZ or MV? Have you ever though to yourself there's a better way than what they've told you?
Well look no further! Today you'll learn how to use PIXI Particles to do scenery in RPGMaker MZ and MV! And you'll never again be satisfied with tiles, or non moving scenery!
PIXI Commands:
$gameMap.createPEmitter(id, [imageNames], config, this._eventId);
$gameMap.setPEmitterPos(id, x, y);
$gameMap.setPEmitterZ(id, z);
$gameMap.deletePEmitter(id);
Note: In place of this._eventId you may use a specific event number or -1 for the player.
Link to Scenery particle:
https://www.mediafire.com/file/e963a7i4j003vzk/scenery.json/file
Link to Particle Emitter:
https://forums.rpgmakerweb.com/index.php?threads/particle-emitter-easy-making-particle-effects-in-mv.97729/
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