Using Unreal Engine for Linear Animation | Unreal Fest Online 2020

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Published on ● Video Link: https://www.youtube.com/watch?v=ubBd9NPo3z4



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Unreal (1998)
Duration: 26:26
37,679 views
1,070


The animation pipeline in Unreal Engine is opening new doors to virtual production, performance capture, animation, and immersive XR experiences.

This session by Epic Games' Technical Artist Tony Bowren explores the pipeline in detail, providing an overview of the engine’s core animation tools. Learn about animating in Sequencer, applying additive animations, editing with curves, and creating vertex animation in Materials.

Great for: animators, game developers, instructors, directors, and anyone who wants to create linear animations.

Learn more at http://www.unrealengine.com/automotive







Tags:
Unreal Engine
Epic Games
UE4
Unreal
Game Engine
Game Dev
Game Development



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