Bootstrapping Live-Action Real-Time In-Camera VFX for Indie Filmmakers | Unreal Fest Online 2020
After seeing Epic’s collaborative LED Virtual Production demonstration, Paul Hamblin, a partner at indie production company Treehouse Digital, thought "how do we do this on a tight budget?"
Three months later, using one gaming PC, a Vive puck, Unreal Engine, and the kindness of an LED company, his team were filming a car crash that would have taken months of planning and VFX to execute in any other way. In this session, he discusses learnings from that project, including how to plan an LED shoot; how to discover your minimum kit requirements; the power of "in camera"; how to work with a director to find creative solutions to problems; the benefits of real-time rendering; why this technology is going to change filmmaking for the better; and how it’s possible on a small budget.
Great for: filmmakers, VFX artists, video professionals.
Learn more at http://www.unrealengine.com/film-tv