UT2k4 - Monster Evolution - Choco Wars Playthrough

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Published on ● Video Link: https://www.youtube.com/watch?v=ufeTwP-A7LQ



Category:
Let's Play
Duration: 43:19
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This is a 3-4 player playthrough of Choco Wars on the live server Monster Evolution. In this run, I brought my rank 4 Necromancer. The Necromancer have the ability to steal monster souls and use them to summon demons, raise the dead, handle poison skills, and curse hostiles. This particular build specializes in poison skills and cursing hostiles.

Map Objectives:
0:00 - Defeat the Nali fighter squad
2:07 - Use the lever to turn on the power generator
6:18 - Open the factory entrance
9:46 - Open the cafeteria
10:41 - Open the accounting department
13:08 - Open the production hall
18:24 - Open the tank valves
20:29 - Activate the packaging machine
22:08 - Press the button to open factory garage doors
26:42 - Fix the radio transmitter to transmit this position
35:26 - Secure the nuclear device
39:57 - Kill the green doom monster
41:47 - Bring it to bomb the landing pad
42:14 - Victory

Recommended level range for this map: 50-160
Recommended number of players: 6-12

Map Description:
The enemy has occupied KarmaKat's Chocolate Factory. They have stopped production of chocolate. You are a member of a team the tasked of reconquering the chocolate factory and end the war in the city.

Map Author: DW_Apok@lypse

Server Description:
Monster Evolution is an Assault based RPG game type in Unreal Tournament 2004. You and your teammates will carry out various tasks for missions against the countless monsters that stand against you. Victory is achieved if you're able to complete all objectives.

Server IP: 74.91.119.108:7777

Disclaimer:
There is a playthrough for each map on the server. The playthroughs are executed on the live server. Nothing was announced either in Discord or in the server prior to my performing these recordings. Footage is unedited in order to display natural runs. Therefore, runs may capture my blunders, rushed scenarios, slow runs, uncensored chat, friendly players, and quiet games. Recordings were captured during a variety of times throughout the day/night with server capacity varying from empty to nearly full. Participants were from across different time zones as well.







Tags:
Unreal Tournament 2004
Monster Evolution
Playthrough



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Unreal Tournament 2004 Statistics For Ant

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