Vampire Savior [Arcade] - play as Dark Talbain
This is a play-through using Dark Talbain in the Arcade version of Vampire Savior: The Lord of Vampire. Read on below for more information...
Dark Jon Talbain appears as a final boss for regular Talbain in this game. He is a hidden playable character.
===== About Dark Talbain / Gallon =====
Dark Talbain is basically the cursed side of regular Jon Talbain. Because no matter what, there's always room for an evil version of a character. He appears in single-player mode specially as a final boss opponent for regular Talbain.
===== Additional Information =====
---- As mentioned earlier, Dark Talbain has a glowing/flashing colour palette.
---- Unlike the other characters, Dark Talbain only has 2 colour palettes.
---- In his Dragon Cannon move, Dark Talbain uses the old dragon sprites from Darkstalker's Revenge. Regular Talbain's dragon sprites is instead the more twisty one.
---- In his Flip Kick special move, the colour of the flames on his foot look "wrong".
---- His pre-fight intro is different to regular Talbain's.
---- He does not have the human transformation winning pose that regular Talbain has.
---- He has a unique winning screen music theme which is different to regular Talbain's.
---- When you complete the game with him, you get regular Talbain's ending.
---- He is known as Dark Gallon in the Japanese version of the game.
===== About Vampire Savior =====
Vampire Savior took all the elements of the previous two games and refined it into one smooth package. A drawback to the arcade version is the fact that the three characters Huitzil, Pyron and Donovan have been omitted. This was reportedly due to memory limitations of the CPS-2 system.
A major change to the gameplay is that it no longer uses a traditional rounds system. Instead, matches are now just "one single round", where each fighter gets a number of "lives" per match. Each life equates to a full lifebar, and is represented by the bat icon(s) underneath the lifebar. Lose all of these bats and you're finished. This system is known to have been somewhat criticized by players due to the fact that if one player manages to stay on his 1st lifebar retaining most of his life and the other player is already onto his 2nd lifebar, it would make comebacks even more difficult and that it gives higher-skilled players even more of an advantage over lower-skilled players.
Make no mistake... Vampire Savior is a work of art, and is definitely one of Capcom's finest games in my opinion. The level of genius and ideas that went into this franchise is incredible. The game is over 20 years old at this time of writing, but I'm willing to bet that a lot of fans and fighting game players have NOT seen absolutely everything in this game yet. ; )
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