Vanquish - Part 2 | GIGANTIC ROBOT BATTLE!
Greetings, my dear friends! Welcome to Vanquish!!
Vanquish is a third-person shooter video game developed by PlatinumGames and published by Sega for the Xbox 360 and PlayStation 3 video game consoles. The game began in development in 2007 and was released worldwide in October 2010.
The game is notable for introducing several innovations to the 3D shooter genre, including a fast-paced style of gameplay reminiscent of 2D bullet hell shooters, beat 'em up elements, and an original sliding-boost mechanic.
The game's director, Shinji Mikami, stated that Vanquish's graphics were partially inspired by Casshern, a 1970s anime television series by Tatsunoko Production. Mikami also stated that the game design itself was inspired by Casshern. Mikami originally wanted to create a game just like Casshern, but with the addition of guns, since Mikami had already previously created a brawler with God Hand. However, while making Vanquish a shooter, Mikami still wanted to maintain Casshern's "feeling of speed" which is the reason he introduced the sliding-boost mechanic. Vanquish uses the Havok physics engine.
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