Variable Rate Shading Explained & Analysis Of How It Impacts Next Gen Gaming

Variable Rate Shading Explained & Analysis Of How It Impacts Next Gen Gaming

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VRS (Variable Rate Shading) is a technology which is designed to help enhance graphics performance by shading parts of the image at different quality for things which are less important, leaving more performance in the tank for the GPU to render things at higher quality which are more important, and VRS also allows higher frame rates too.

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