Vector 17: Lisa Brown on How to Long Term Goal

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Published on ● Video Link: https://www.youtube.com/watch?v=j-WE2sQRySE



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Duration: 34:15
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A talk with Lisa Brown, game designer on the sandbox team at Bungie, as she discusses long term planning for people who don't normally do that kind of thing.

This talk was a part of the Vector 2017 Game Development conference, held at Eastern Kentucky University in partnership with Idea Festival, the Kentucky Innovation Network, and Eastern Kentucky Gaming Institute.

For more information go to www.vectorconf.com







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runjumpdev
gamedev
Vector 2017
Lisa Brown
game development
time management
game dev