VF #6 (PS2 60fps) VF4: can I create an AI that won't use Evade?

VF #6 (PS2 60fps) VF4: can I create an AI that won't use Evade?

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Published on ● Video Link: https://www.youtube.com/watch?v=PTy2F_4VrCA



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Seeing if I can create an AI character in Virtua Fighter 4 that doesn't use Evade (side-stepping to dodge an attack, a technique they added as a last-minute thing in Virtua Fighter 3, and which drives me bonkers ; PPP). Also, playing with the game's options, and some Kumite. : P Time stamps:

0:09 - Creating Mu, my new Lei-Fei AI
1:04 - Sparring w/ Mu to teach him some moves (and avoiding using Evade, so he won't know how to do that ; )
6:43 - Creating a new Vanessa player character to fight w/ Mu
9:21 - Under Options - Settings - Game, if you hit left or right on the D pad, you can change the menu background! Some pretty nice images in here.
11:39 - VS mode, my Vanessa vs Mu, my Lei-Fei AI--trying to avoid using Evade, so Mu won't learn it!
15:38 - huh, you can win clothing items by winning VS matches : o
22:44 - Edit file: checking out the clothing items my Vanessa character won in VS; the AI characters can win them, too!
24:25 - creating a Sarah Bryant player character, Rah Rah
25:15 - taking Rah Rah into Kumite mode to blow off some steam : PP. This is probably my favorite version of Kumite / Quest Mode in the VF series--it's just endless fights, no having to go around to different "arcades" and stuff--but of course the AI uses the Evade move in it. : PPP

Some set-up complication: you need to have a controller plugged into the second controller port in order to fight your own AI character in VS mode : P, and you need to have saved their file to a memory card in the second memory card slot! Jeepers. Those AI saves start off at 600 KB each, though, so maybe it's just as well to have a whole card dedicated to them.

I was fighting Mu in VS, hoping this would help him learn and get tough. It didn't really seem to; or maybe I should say, if it was, it was happening really, really slowly. : P Pressing X or O (to tell him his last move was Bad or Good, respectively) does seem to energize him a bit, but anyway he's still pretty bad after this first half-hour of training stuff. ; P

And I think I saw him Evade once, maybe. But he hasn't done it much, at least, so at least that could be a sign this might work out eventually. But here I was still afraid to put him in vs another AI, out of fear that they would use Evade and he would learn it from them!

Another reason I like VF4 vs VF4:Evo and the VF5 games is that it doesn't have the flashing light FX, like a flash-bulb, that brightens up characters momentarily when they're hit--well, it does, but it defaults to OFF in options; in the later games, it is always on, with no way to turn it off.

Unfortunately--I didn't really realize it until after this video--VF4 does have a white screen flash effect right before each fight; the later games *don't* have that. *sigh* My dumb photosensitivity! It's not quite as harsh if I stick to stages with lighter backgrounds, like Shrine (where I was fighting against Mu w/ Vanessa).

Plus there's that lighting flash coliseum level (31:20)--but I can avoid that if I stick to VS.


Also, as you've probably noticed, VF4's PS2 version was *really* pixelated, with zero anti-aliasing effects; the 480i interlacing was really noticeable! I think it was prone to dropping below 60fps here and there, too. Graphically, things got smoothed out more in the follow-up version, Virtua Fighter 4: Evolution--but there's no AI training in that one, and as I said you can't turn off the flashing hit FX in it.



Recorded 11/27/19 w/ PS2, OSSC, Framemeister, Elgato HD60




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Tags:
ps2
playstation 2
60fps
60 fps
1080p
vf4
virtua fighter 4
ai
kumite
training
sparring
vs
vs mode
gameplay
option
backgrounds
wallpapers
evade
ossc
open source scan converter
xrgb mini
framemeister
elgato
game capture hd60
ben chamberlain
vf2d
fighting game
virtua fighter series
lei fei
vanessa
sarah
sarah bryant
vanessa lewis



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