VGS 57 – How does dynamic storytelling work? Uncharted 4 creator explains…

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This week on VGS….

We explain how video games tell us a story, a simple notion but the cream of the crop in the industry create something that truly makes a difference. The game that has done that most recently, Uncharted 4.

…NEWS OF THE WEEK…
Shaggy Dave is nearly beside himself with glee, the powers that be dictated to the heavens, THERE SHALL BE MORE BATMAN! The first two Arkham games will be getting remastered for new consoles. Dave outlines his top 5 favourite moments in the series that he can’t wait to play again...

......FEATURE INTERVIEW......
Co-writer of Uncharted 4 Josh Scherr joins the program to explain how the game provides dynamic storytelling in an unlikely setting. If you’re a fan to the series or a new coming this is an excellent primer to get you involved and fall back in love with everything Naughty Dog does.

Timestamps
News of the Week: 8:25
EA News: 15:30
FEATURE INTERVIEW: 27:12

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About Video Game Sophistry:
Video Game Sophistry is an opportunity to celebrate the creators and the artistry found in Video Games. I believe that Games are the most effective medium from experiencing another world, and another way to live. Expect to see a series of videos showcasing the narratives hidden in every game, interviews with game developers, along with our bench mark weekly podcast, Dialogue Wheel.

Andy Borkowski started this program nearly 10 years ago and, in that time, it has changed from a simple YouTube show, to a radio show, a tv show and now once again a YouTube destination. Welcome to VGS.

VGS 57 – How does dynamic storytelling work? Uncharted 4 creator explains…
https://www.youtube.com/watch?v=wDJ3F7ABdYc

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