Vice Project Doom - Stage 10 - No damage/sub-weapons/turbo

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Back on the road, this time with extra enemies that come from behind.

We finally reached the most difficult stage in the entire game, which took a grand total of... 5 hrs of attempts... yeah, the biggest challenge only required the average amount of time I'm used to by now.

What can I say about this stage? Hardest obstacles, hardest boss and shortest duration; this is the point that would make a "No hit complete run" a nightmare, even without any restrictions there's really not much to work with to make things easier, the main threat here aren't the enemies but the plethora of thigh spaces, in this specific engine you bump into the walls from further away than you'd think, this makes maneuvering harder than it should, I recommend sticking to 2nd gear for the stage; there's also a couple spots where the enemies shine, the 1st one is where you encounter the 1st 2 green triangular drones, more often than not, you'll end up having to destroy both of them with your exhaust, then you'll immediately have to switch back to 2nd gear before you collide with a wall, easily the trickiest bit in the stage; the other one is the last instance when the road is divided into 2 parts, depending on the sprites onscreen, those red bouncing enemies will keep appearing from behind but they're less likely to appear on the right side; those "Tipi" looking green obstacles on the road are impervious to all damage BTW.

This boss is considerably harder than the rest, excepting that it always appears following the same path, it can basically do whatever it wants, the only rule it follows is it'll always do 3 normal attacks then fire 4 rings directly to your current position, simple, engaging and challenging.

And that was the 2nd to last stage, I have to admit I've already beaten the game, the last stage is somewhat anticlimactic in comparison but it's still not free by any stretch of the imagination, it has its own malicious enemy placement to offer, thank you very much for dropping by and see you next time.







Tags:
Vice Project Doom
No Damage
No Sub-Weapons
Stage 10



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There are 1,027 views in 11 videos for Vice: Project Doom. Less than an hour worth of Vice: Project Doom videos were uploaded to his channel, or 18.97% of the total watchable video on EndlessEdgar's YouTube channel.