Video Game Sound Design Fundamentals Series Part 2: Pitch Shifting
In this second video of the fundamentals series, I discuss 2 ways that I like to use pitch shifting for sound design.
The 2 ways include using a sampler and using a pitch-shifting plugin.
Part1: https://www.youtube.com/watch?v=l-EgEKYT2TM
Part3: https://www.youtube.com/watch?v=4M0Ji7eCuLk
Part4: https://youtu.be/MQJ5mqsBJe4
----------------------------------------
👇Join my email list below and receive a free sound design sample pack ($50 value) 👇
https://mailchi.mp/2a5ac038a023/free-starter-sfx-sample-pack
----------------------------------------
Subscribe to my YouTube Channel
https://www.youtube.com/channel/UC_nR2VJwPInEhLQlYPN939g?sub_confirmation=1
----------------------------------------
My Products
https://www.unrealengine.com/marketplace/en-US/profile/David+Dumais+Audio
https://assetstore.unity.com/publishers/29633
https://epicstockmedia.com/brand/david-dumais-audio/
https://sonniss.com/vendor/daviddumais/
----------------------------------------
Resources
https://www.daviddumaisaudio.com/resources/
----------------------------------------
About David Dumais Audio
David Dumais Audio is committed to creating professional, creative, and expressive sound design and music for video games. David wants to share what he has learned over the years; everything from creating energetic music to crafting ambient sounds, gun sounds, foley, recording sounds, UI sounds, game sounds and so much more.
The David Dumais Audio YouTube Channel contains some of David’s best advice, strategies, concepts, and philosophies which he has effectively used to help hundreds of game developers realize their goals. This channel is designed to help the beginner as well as the professional continually improve their skills and challenge their creative process.