Video Game Sound Design Fundamentals Series Part 3: Reversing, Stretching, Compressing

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Published on ● Video Link: https://www.youtube.com/watch?v=4M0Ji7eCuLk



Duration: 5:05
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In this third video of the fundamentals series, I discuss reversing, stretching, and compressing (or shortening) audio files for sound design.

Enjoy!

Part1: https://www.youtube.com/watch?v=l-EgEKYT2TM
Part2: https://www.youtube.com/watch?v=TFHPI7ra6u0
Part4: https://youtu.be/MQJ5mqsBJe4

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About David Dumais Audio

David Dumais Audio is committed to creating professional, creative, and expressive sound design and music for video games. David wants to share what he has learned over the years; everything from creating energetic music to crafting ambient sounds, gun sounds, foley, recording sounds, UI sounds, game sounds and so much more.

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