
View Dependent Rendering - Intel Studios VFX Pipeline
Having high definition 3D reconstruction from volumetric capture enables us to model and design novel 2D renders from any camera angle, within any virtual environment. We implemented our view dependent rendering approach for seamless navigation within the virtual dome. In this video, we briefly demonstrate the steps of compositing a 3D capture with a 2D CG background, using view dependent rendering.
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Full talk at SIGGRAPH 2020:
The Future of Immersive Filmmaking: Behind the Scenes at Intel Studios
https://youtu.be/76sehizdvjI https://s2020.siggraph.org/presentation/?id=exs_105&sess=sess475
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View Dependent Rendering - Intel Studios VFX Pipeline | SIGGRAPH 2020 | Intel Software
https://www.youtube.com/intelsoftware