Virtua Fighter 2 - Sega Mega Drive / Genesis "Full Playthrough" "Let's Play"
A lot of people know Virtua Fighter 2 from the Sega Saturn or the original arcades, but of couse at the time of its release Sega still had a habit of releasing their games for their older systems rather than just concentrating on the Saturn. A full year after the Saturn release the European Mega Drive owners got their own port in 1996 with North America Genesis's getting it in 1997.
If anyone has played Virtua Racing for the console you'd know that although it can handle polygon visuals, its not strong enough to handle the full Virtua Fighter 2 arcade game and so its reimagined as a 2D one-on-one fighter - which is a good choice considering how the Mortal Kombat and Street Fighter games were handled on the system. The rules are virtually the same as the arcade game, select from one of eight fighters and defeat them all one by one in a best of three fighting tournament before facing off against Dural at the end, in a really horribly slow underwater fight I might add.
Visually the game looks and feel very similarly to the original game with some detailed sprites and multi layers of parallax scrolling to give the backdrops an illusion of depth. The game looks good for a 16 bit title and a lot of the sampled speech and music has made it across to this version. Control wise it feels like Virtua Fighter right down to the floaty feeling of being on the moon when you jump. Going into this game I had no idea any of the combinations outside of playing the Sega Saturn version and I was very suprised to see that virtually all the moves seem to be pulled off in much the same way and I didn't spot many that were missing. Virtua Fighter has always been a thinking man's fighting game, it does not reward button mashing, you have to learn the special moves to get good at the game and there no super moves like fireballs to get you out of trouble.
Despite being called Virtua Fighter 2 it only has the initial cast from Virtua Fighter - Lion and Shun Di are missing as well as a number of the stages; I not sure why these were because i've seen more content in other Mega Drive fighting games. It also only has two game modes in arcade and versus; so there's really special here.
Virtual Fighter 2 does play well however with a bunch of other fighters already on the Mega Drive it does make you wonder why Sega bothered to do the port so late on, the Sega Saturn version had already been been released and sold well - maybe that was the reason why?
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