Viscera Cleanup Detail / UDK / Unreal Engine 3 [Hack] - Custom Render Modes
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Published on ● Video Link: https://www.youtube.com/watch?v=SlD-sTMFOSo
Another fun hack that lets you use render modes that normally aren't allowed even if you use the commands. This also can help finding splats and mess that seem "invisible". Not all are visible in this video.
There is a lot more what is possible like fog , blur, splat renders.
The fact that this should be possible with any game that is build with UDK is also something interesting.
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