Visual Pinball X to Unreal Engine 5.1
Game link :
https://drive.google.com/file/d/18j-dNz5JSxueYSnZncEvHNv1U_7GQrGP/view?usp=sharing
I wanted to make a pinball game in Unreal.
But I'm a programmer, not an asset designer so I turned towards Visual Pinball X's amazing tables and found one which suited my geek's taste : William's Terminator 2 pinball recreated by talented nFozzy (https://www.vpforums.org/index.php?app=downloads&showfile=13204).
Getting the assets into UE wasn't too difficult using VPs integrated export features and Blender to change rotation and scale.
Using Blueprints, I then created every module a pinball should have : flippers, targets, bumpers, slingshots, kickers ... and put that all together to make the game playable.
Meletou1 flipper kit tutorials (https://www.youtube.com/watch?v=1p6DYuCgwZ4&list=PLPkyJleaM9WxipR4GrcsJ7kUQoH4nj41u)
were very helpful for this part.
All Unreal 5s features are activated : Nanite, Lumen, Raytracing ... all illuminated by Ultra Dynamic Sky (https://www.unrealengine.com/marketplace/en-US/product/ultra-dynamic-sky)
Running on my Intel Core I5 12400, RTX 3060 and 32Gb RAM at an average of 40 FPS.
Hope you enjoy it :)
Cheers,
Greg
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Greg Coulthard currently has 3,066 views spread across 1 video for Visual Pinball. His channel published less than an hour of Visual Pinball content, or 1.29% of the total watchable video on Greg Coulthard's YouTube channel.