WAR NEVER CHANGES | Civilization 6 Rise and Fall - Loyalty Flip Challenge - Part 4
Civilization VI Rise and Fall Loyalty Flip Challenge is back and I've heard that War... War never changes, and this proves to be correct as we wage war once again upon the Japanese.
Away from all the fighting and nastiness, we boost our capital with another Wonder, a Campus and a new exciting type of luxury courtesy of a Great Merchant!
Also, we rejoice as a Golden Age dawns upon us, which not only makes the screen look all lovely but also increases our loyalty pressure...
Game Settings:
Difficulty: King
Map size: Standard
Map type: Pangaea
Playing as: Mapuche
Challenge Rules:
Cannot build settlers. Can only gain cities (other than our Capital) by loyalty flipping them, or by military force if it's another Civ's original capital.
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Civilization VI Rise and Fall can be found here: http://store.steampowered.com/app/645402
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Civilization VI is a game about building an empire to stand the test of time, and the Rise and Fall expansion brings new choices, strategies, and challenges for players as they guide a civilization through the ages. Can you inspire the Loyalty of people around the world, or will you lose cities to your rivals? Will you establish a Golden Age for your civilization, or be mired in a Dark Age? In Civilization VI: Rise and Fall, you truly become a leader for the ages.
Successful leadership of a civilization can send it into a prosperous Golden Age, but falling behind can usher in a Dark Age. Respond well to the challenges of a Dark Age, and your civilization can rise again into renewal with a Heroic Age.
Encourage the Loyalty of your citizens to keep your borders intact, or inspire Loyalty among other civilizations to expand your empire. World borders continually shift and change as Free Cities emerge from empires, and neighbors compete for the Loyalty of cities across the map.
With the new the Governor system, players are able to further customize and specialize their cities, as well as react to the new challenges of Dark Ages and Loyalty. Each of the seven unique governors has its own promotion tree, and lends itself to different playstyles and strategies.
In addition to these new systems, Civilization VI: Rise and Fall introduces eight new civilizations and nine new leaders. Eight new world wonders can be constructed, as well as a variety of new units, districts, buildings, and improvements. There are more ways than ever before to build, conquer, and inspire.
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Graphics designed by Penge in The Geek Cupboard.
Additional audio:
Music to Delight Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/
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