Warframe - Update 18.4 Trinity Delux Skin
The Trinity Strega Skin Bundle is now available!
Stand out on the battlefield and embrace the dark side of style with the new Trinity Deluxe Skin Collection. This collection of skins features a new Deluxe Skin for Trinity, the Bo Staff, and a Trinity-inspired set of armor for your Kubrow companion.
TRINITY STREGA SKIN - Embrace the dark power that swirls through this Trinity skin.
BO VOLU SKIN - Enchant the Bo or Bo Prime with this skin.
BRUJA KUBROW ARMOR - Kubrow armor in the style of the Trinity Strega Skin.
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Conclave Changes
Players can now create Private Matches in Conclave via the Matchmaking option. These matches are limited to Friends and Invite Only, and will provide no Affinity, Challenge progression, Standing or End of Mission rewards. Minimum player count, AFK timer and Forfeit Wins are also disabled in Private Matches.
Reduced the ammo pool of the Daikyu from 30 to 20 in Conclave.
Decreased the range of Limbo’s Cataclysm in Conclave.
The Grinloked Conclave Mod has been changed to 60% Accuracy when Aiming.
Reduced the ammo capacity for most Primary and Secondary weapons in Conclave.
Reduced range of Slash Dash in Conclave.
Conclave team selection now displays how many players are needed to start a match.
Increased the damage of Cernos in Conclave.
Conclave Mod 'Plan B' will no longer activate when killing Loki's Decoy.
Galatine, Scindo series, War, Fragor and Magistar damage increased in Conclave
Fixed Atlas's Rumblers attacking each other in Annihilation.
Nezha's Fire trail FX are no longer visible in PvP
Fixed Castanas not having a duration if they pass through Volt's Electric Shield in Conclave
The Conclave Double Tap Mod’s damage bonus has been reduced from 50% to 40%
The Conclave Triple Tap Mod’s condition has been changed from 3 hits to 2 hits and the damage bonus increased to 40%
Reduced the slam attack damage of heavy melee weapons in Conclave.
Reduced the damage of the Orthos Prime in Conclave.
Excavation Changes / Fixes
The following changes have been made to Excavation Missions to help improve fluidity between each excavation:
Dig Site drop points have been optimized to enable players to constantly run into Dig Sites, instead of hunting for a new Site between each completed dig.
Areas with multiple Dig Sites will be more difficult to defend, should players decide to activate more than one Site at a time.
Dig Sites must be activated in order of being discovered.
Dig Sites will no longer immediately reappear in a location that was just recently excavated.
Power Cell carrying enemies should be more readily available before the first Dig Site is active.
Reduced the power gained from a Power Cell from 50 to 20.
Power Cells dropped far away from combat will now despawn, enabling new Power Cells to spawn closer to the player / Excavator.
Fixed an error causing power to drain from an Excavator while active.
Changes
Various improvement have been made to enemy spawning in Exterminate Missions, focusing on keeping a steady flow of enemies from the start of the Mission till reaching Extraction.
Sortie Transmissions will stop playing after the player has left the Star Chart menu.
Players will no longer receive Weapon Blueprints as a login reward for weapons that they have already mastered and sold.
Enabled Scavenger Drones, Sapping Ospreys, Leech Ospreys, Mine Ospreys, and Mutalist Osprey Carriers in the Simulacrum.
The Mastery requirement has been removed from the Arsenal Console in Relays.
https://forums.warframe.com/index.php?/topic/597888-update-1840/
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