Warhammer 40K: Space Marine [PC] Walkthrough PART 6 [Reach The Valkyries]
Warhammer 40K: Space Marine [PC] Walkthrough PART 6 [Reach The Valkyries]
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Title: Warhammer 40,000: Space Marine
Genre: Third Person Shooter
Developer: Relic Entertainment
Publisher: THQ
Release Date: Sep 6, 2011
The game opens with a computer screen discussing the course of action to take regarding Graia, an Imperial Forge World constructing Titan war machines and now under alien invasion. Multiple options are considered, and since the world is considered too valuable for Exterminatus yet a full military fleet would not arrive in time, it is decided to deploy Space Marines – huge, heavily armored super-soldiers enhanced with genetic therapy, new organs and such – of the Ultramarines Chapter to secure the Titans while a liberation fleet makes its way there. The nearby 203rd Cadian Regiment of the Imperial Guard is also redirected to Graia.Sm chapter1 preparations
Upon arrival, the Ultramarines force – elements of the 2nd Company under the command of Captain Titus – find the Ork invaders have overwhelmed the Graian PDF and the Cadian reinforcements, as they hold air superiority and control Graia's planetary defense weapons, which prevents reinforcements from landing. The Ultramarines' Thunderhawk cannot reach the surface, and Titus decides that instead of retreating he and two other Astartes will land using Jump Packs and attack the invaders immediately. This call is questioned by Leandros, a younger "by-the-book" Marine fixated on Codex Astartes doctrine, but Titus simply tells him to try and keep up.
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