Warhammer: End Times - Vermintide Multiplayer ft. Xenethra and Edward Avila | Grain Failure
Note to self: let everyone else go die, stay with the cart.
▼Links to cool stuff!▼
Guests today! Go check out their channel for more content~
Xenethra ► https://www.youtube.com/channel/UCgf6eFJixAbx6WsN_yEuO7w
Edward Avila ► https://www.youtube.com/user/mrpanda101
Check out Xenethra's video to see everyone else nearly dying while I was off not knowing how to play!
https://www.youtube.com/watch?v=irSlGvYqV3A
Follow me on twitter! ► https://goo.gl/P6tnFX
~Other games I've played~
Pony Island ► https://goo.gl/TpmhPN
Pitch Black ► https://goo.gl/r9VUNV
Five Nights at Freddy's 4 ► https://goo.gl/7HL1A6
▼More about Vermintide▼
Vermintide takes place in and around Ubersreik, a city overrun by Skaven. You will assume the role of one of five heroes, each featuring different play-styles, abilities, gear and personality. Working cooperatively, you must use their individual attributes to survive an apocalyptic invasion from the hordes of relentless rat-men, known as the Skaven. Battles will take place across a range of environments stretching from the top of the Magnus Tower to the bowels of the Under Empire.
This video, more than any other I have psoted, shows off just how bad I am at first person shooter games. I simply do not have a knack for aiming at moving targets in a 3-Dimensional space. Games with a lock-on feature like Zelda, Dark Souls, or The Witcher? I do fine! Just give me an hour to learn the pace of combat and I am dodging out of attacks like nobodies business. But for some reason if you make the game first person and tell me to specifically aim all the attacks myself I fall apart. I start flailing madly and hoping that I actually hit something. I am somewhat better at ranged attacking than melee, and this comes across in games like Skyrim or Fallout where I will choose archery (because of course or magic and guns respectively. In Vermintide in particular, I feel like the movement is somewhat.... slippery. There is no other way I can think of to describe it, because the movement isn't unresponsive, but with some distance between myself and the gameplay I remember feeling like the camera movements were slow to start and stop. That may be because of my inexperience and my slow computer however, and I am willing to let that slide (pun intended).
I am willing to let minor problems with a control scheme I am notoriously bad with slide because the game is so much fun with other people. I mentioned it in the description of the last video, and I will mention it again here: VERMINTIDE IS MEANT TO BE PLAYED WITH OTHER PEOPLE, PREFERABLY FRIENDS. THE BOTS ARE HORRIBLE. being able to coordinate and laugh off mistakes is so incredibly important in a game as based in teamwork and difficulty as Vermintide. I do not have much experience playing in random lobbies, but I expect that without Voice Chat there is a bit of a disconnect.
►I just want to interject here that if you are having trouble finding a good Voice Chat system, Discord is a new player on the scene that is free to use and has an incredible UI that makes it easy to create multiple servers and add people. I have already vowed to never use TeamSpeak again, and if they ever add video chatting I may never use Skype again either.◄
All the mix of confusion, hilarity, and my ineptitude aside, there is one thing that I would change about Vermintide in a heartbeat. Sprint. There is no sprint function in this game. I assume that the reason Sprint was not included in any meaningful way was to force all of the players to move at the same pace. However, you can tell from even just the two videos I've posted that it doesn't help. One or two people always end up separated from the others by vast distances, and staying together needs to be a conscious effort. The levels are also short, and being able to move faster might allow the player to simply bypass large swathes of the game. Regardless, watching the Skraven scamper about so quickly makes me feel large and bulky, even has an elvish ranger! The standard speed just doesn't feel like I am making an impact when I am trying to rush to help a friend. It makes my movements in game slower than my responses in real life, and when my aim is as bad as it is, I need every advantage I can get.
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