Waterfall (part 2)| Speed Level Design | Unity | HDRP
Hi :) The last part of the two-stage level design. This time I focused on the vegetation and trees around the waterfall and lake. I am leaving the poll for the channel for one more week (so you can take part in it :) and then we will see what next series of movies, apart from speed design, will appear on the channel:)
https://forms.gle/eqmSmYsH7ztJHuiHA
📝 Assets used in this video:
►Forest Environment - Dynamic Nature: https://assetstore.unity.com/packages/3d/vegetation/forest-environment-dynamic-nature-150668?aid=1101lpybM
►Mountain Trees - Dynamic Nature: https://assetstore.unity.com/packages/3d/vegetation/trees/mountain-trees-dynamic-nature-107004?aid=1101lpybM
►Mountain Environment - Dynamic Nature: https://assetstore.unity.com/packages/3d/vegetation/mountain-environment-dynamic-nature-191851?aid=1101lpybM
►R.A.M 2019 - River Auto Material 2019: https://assetstore.unity.com/packages/tools/terrain/r-a-m-2019-river-auto-material-2019-145937?aid=1101lpybM
►Prefab Brush+: https://assetstore.unity.com/packages/tools/utilities/prefab-brush-44846?aid=1101lpybM
🎵 Music from:
Uppbeat: https://uppbeat.io/?referral=seta-5fmst
#hdrp #photorealistic #leveldesign #speedleveldesign #unity #unity3d #seta #enviroment