Waterworks in Infinite - Skipped a Few (Day 44)
This episode is mostly trying to work back into the swing of things after so many days being without internet. The move isn't entirely complete, but we're almost there. It's difficult to move while your wife is pregnant.
I got to chat with Max Hoberman about the shortcomings of Waterworks in preparation of remaking it in Halo Infinite's Forge. So first off I'm making a 1:1 version, then I'm gonna give it a glow up to the modern sandbox and solve his complaints. Max Hoberman's main criticisms were:
"The bases need some love (expansion). Too small, and not very viable alternative ways to attack them. Ideally the base design pulls defenders forward, forcing them to spread out and motivating them to expose themselves."
My Gamertag is "Greater Pain", so you can get access to my fileshare.
Find me on Twitter @WilliamBosleyDM or as Will Forge
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