Were Classic JRPGs Even... Fun? Why Quality of Life Improvements Remove Gameplay

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I've been playing JRPGs since the very, very beginning, and I have a lot of thoughts on them. As a lover of the classics, I'm so glad so many of them are being remastered for a modern audience. But the quality of life features have always been a little curious to me, and it got me thinking about why and how we play those old classics. Let me know your thoughts down in the comments!

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00:00 Intro
02:25 What JRPGs Were Doing Back Then
05:30 Were Those Elements Ever... Fun?
09:43 Gatekeeping