We're Gonna Speed this Up a Bit...

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Description go here, but me dumdum and no think of description :P

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Pokemon Fire Red Nuzlocke Rule Set
Nuzlocke Rules:
Limited Encounters: The player may only catch the first wild Pokémon encountered in each area, and none else. If the first wild Pokémon encountered faints or flees, there are no second chances.
Dying: Any Pokémon that faints is considered dead and must not be used.
Optional Rules:
Mandatory Nicknames: The player must nickname all of their Pokémon, for the sake of forming stronger emotional bonds.
Gift Pokémon: Gifted Pokemon are separate encounters from wild pokemon encounters.
Full Wipe: A black out/white out is considered to be a "game over," even if there are usable Pokémon left in the Pokémon Storage System, and the player must start over.
No Outside Trading: The player may only use Pokémon they have captured themselves, meaning Pokémon acquired through trading, Mystery Gifts, etc., are prohibited.
In-Game Trading: The player may trade Pokémon with in-game trades.
Mistakes: If any rules are broken by mistake throughout the run they must be rectified as soon as possible for the run to proceed.
Increased Difficulty:
Set Mode Clause: The battle style must be changed to "set" in the options menu, meaning the player does not get the opportunity to switch out their Pokémon after an opponent's Pokémon faints.
Level Cap: The level of your pokemon cannot exceed the level of the gym leader's strongest Pokemon.
Decreased Difficulty:
HM Helper: If the player has no Pokémon that can use a field move that is required to continue the game, they may catch another Pokémon that can learn the required field move. However, this Pokémon cannot be used in battle for any reason and must be released as soon as it is no longer needed or if the player catches another Pokémon that can use the same field move.
Clauses:
Dupes Clause: If the player encounters a Pokemon that they have already caught they can redo their encounter.
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#pokemon #nuzlocke #firered