What AI NPCs can do in Unreal - Part 2: Triggers
At Inworld, we’re helping developers create interactive characters who truly bring the game world to life. That's one of the reasons we created this Triggers demo -- so you can see what you can do with Inworld Triggers to ensure your characters can react to characters in lifelike ways.
This is the fifth part of a five part tutorial series on the Inworld Demo Gallery in Unreal. The first video was an overview of the Inworld Unreal Engine Demo Gallery and we've also featured videos about our animations, emotions, and MetaHumans demos. The Demo Gallery is designed to help you learn about Inworld via working examples of our features.
We love living documentation in example projects because it's an easy way for everyone to learn. The Inworld Unreal Demo Gallery project will be continually updated to showcase new Inworld features as they're released.
The Demo Gallery is not intended to act as a getting started walkthrough. Information on how to integrate Inworld with Unreal Engine can be found in the documentation section of our website and in the Getting Started tutorial we produced.
The gallery demo has a few examples already but we're excited to add more showcases in the future as the capabilities of Inworld continue to expand! Find them all in the Unreal Gallery Demos playlist on YouTube as they're released. Props to Matt Carey, our Senior Unreal Developer, for putting this demo together.
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Unreal Docs: https://docs.inworld.ai/docs/tutorial...
Inworld: https://bit.ly/3dq8CQt
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