What if Castlevania Symphony of the Night was in 3D?

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Although it debuted on a 3D console, the team behind Castlevania Symphony of the Night opted to stick with familiar 2D sprites, rather than 3D models. It only makes you wonder how the game would've looked had they gone with 3D?

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Tags:
castlevania
ps1
lowpoly
retro
alucard
horror
halloween
blender3d
3dmodeling
gamedev
indidedev
pixelart
nintendo



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Currently, Grego has 10,396 views for Castlevania: Symphony of the Night across 1 video. Less than an hour worth of Castlevania: Symphony of the Night videos were uploaded to his channel, or 7.58% of the total watchable video on Grego's YouTube channel.