What Makes A Great First Boss?
The first 1,000 people to use this link will get a 1 month free trial of Skillshare: https://skl.sh/designdoc08211
Final bosses get all the glory, but first bosses are where the magic happens. A well-designed first boss kicks a game into second gear and sets the trajectory for how the rest of the game will go, no matter if the boss is story-focused, a mechanical challenge, or the ever-elusive ‘both’. Let’s talk about how to make a video game's first boss an effective showcase for where a game plans to go next.
Featuring:
Hollow Knight
The Legend of Zelda: Skyward Sword
Mega Man Network Transmission
Persona 5
Phoenix Wright: Ace Attorney
Phoenix Wright: Ace Attorney the second one
Undertale
Patrons get ad-free episodes early, plus access to our behind-the-scenes podcast.
Support Design Doc on Patreon: http://www.patreon.com/designdoc
Design Doc on Twitter: https://twitter.com/Warbot400
Other Videos By Design Doc
Other Statistics
The Legend of Zelda: Skyward Sword Statistics For Design Doc
There are 700,091 views in 1 video for The Legend of Zelda: Skyward Sword. His channel published less than an hour of The Legend of Zelda: Skyward Sword content, making up less than 0.83% of the total overall content on Design Doc's YouTube channel.