What VR Games Can Learn from the Rise of Mobile Gaming | Tommy Palm

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Published on ● Video Link: https://www.youtube.com/watch?v=F8Ly1W65TOo



Candy Crush Saga
Game:
Duration: 24:23
138 views
2


Download slides: https://s3-us-west-2.amazonaws.com/casualconnectspeakerslides/2016/AMS/Tommy+Palm_CCEurope_2016.pptx

Delivered at Casual Connect Europe 2016

There’s no question that the VR hardware space is heating up. However, when it comes to games the vast majority of content is being created for the hardcore gamer audience, which is ultimately a small percentage of VR’s potential. As games like Candy Crush proved, many consumers and even gamers prefer more accessible and social experiences. This session will explore what takeaways and best practices from mobile gaming can be applied to VR. The speaker will dive into VR’s mass market potential and how developers can help the hardware market get there faster. He will also discuss the current hurdles that must be passed for VR to truly peak.







Tags:
Casual Connect
Casual Connect Europe
Casual Connect Europe 2016
Tommy Palm
VR games
mobile gaming
mobile games
Sweden
virtual reality
multi-purpose device
Resolution Games
fishing game



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