What's the Real Problem with Bayonetta and Cloud in Smash 4?
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Tournament Footage from:
CEO 2017 – Salem vs. MKLeo: https://www.youtube.com/watch?v=7HHp2Ef7SyE
Smash Con 2017 – Salem vs. Mistake: https://www.youtube.com/watch?v=94Had609V38
Shine 2017 – Nairo vs. Tweek: https://www.youtube.com/watch?v=epq-uhj8H3k
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If you follow competitive Smash at all, you've undoubtedly run into this one. Ever since their release as DLC, Cloud and Bayonetta have been very divisive figures in tournament play, with a lot of back-and-forth arguments of whether they're too powerful and "cheapen" the game.
But the biggest problem may be one hidden beneath the surface, and it's something that is hardly ever acknowledged. To keep growing as a community, we need to understand the full situation. And so, with this video we ask: Just what IS the biggest issue surrounding Bayo and Cloud?
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