Why D&D Ripped Off It's Own Game | Dungeons And Dragons: Heroes 2003
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In 2003 Dungeons and Dragons chose to respond it's surprise hit 'Baldur's Gate: Dark Alliance'... by creating a competing product in hopes that it could steal the Dark Alliance audience to play a different Hack & Slash series instead.
Okay, but like, why? WHAT THE HELL IS HAPPENING???
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