Why I hate - Rise of the Tomb Raider
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Rise of the Tomb Raider is an action-adventure video game developed by Crystal Dynamics and published by Microsoft Studios and Square Enix.
It is the sequel to the 2013 video game Tomb Raider, which was itself, the second reboot to its series. It was released for Xbox One and Xbox 360 on November 10, 2015. The game is scheduled to be released for Microsoft Windows in early 2016, and for PlayStation 4 in late 2016.
GAMEPLAY
Rise of the Tomb Raider is a third-person action-adventure game that features similar gameplay found in 2013's Tomb Raider. Players control Lara Croft through various environments, battling enemies, and completing puzzle platforming sections, while using improvised weapons and gadgets in order to progress through the story.
The game will feature a crafting system, allowing players to create items by scavenging materials from plants and animals in the game's harsh environment.
The in-game environment will include a weather system that both human and animal characters can react to and a day-night cycle. For example, to create a hardier winter coat Lara must hunt a wolf which only comes out during a specific time of day and specific weather condition. Lara can swim which will add to Lara's mobility and combat tactics.
Combat has been redesigned with more options for stealth and sneak attacks. Lara can confuse enemies using the environment, hide behind bushes or in trees, or avoid combat altogether by climbing trees or traveling across roof tops. The bow and arrow return from Tomb Raider. Options for multiple bows can be fashioned from specific animals and materials that Lara can hunt and salvage. Other weapons such as her pistol and climbing axe make a return, plus an added hunting knife for melee or sneak attacks.
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