Layers of Fear Review
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Layers of Fear is a first person horror game, a gendre that has become very popular over the last few years. The game and the environment looks scary. Check out our review and keep your adrenaline pumping.
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The game clearly takes inspiration from games like Kojima’s P.T. and Outlast, with changing environments, creepy settings and use of jump scares. This time around you experience a journey through a creepy house in the mid-20th century owned by a painter who appears to have gone insane. The game was developed by Bloober Team for Microsoft Windows, PlayStation 4 and Xbox One.
GAME FEATURES
• Psychedelic horror – A sense of insanity means each turn of the camera may completely change the look of your surroundings.
• Victorian setting – Explore a game world inspired by masterpiece paintings, architecture and décor from the 19th century.
• Original and classic art – Numerous pieces of original art and music flesh out the story and environment.
• Story-focused exploration – Only through exploring the environment can you uncover the details of the painter’s dark and tragic past.
STORY
The game involves you slowly wandering through your home, which at first seems normal although very dark and gloomy, but it slowly transpires that reality is being warped and the environment around you is literally changing. The structure and layout of the house changes as you make your way through various sections. Even walking through a hallway or door and then turning can open up a completely new area or set of doors. I loved this about the game, as you are never quite sure what’s going to be around the corner or what your going to jump into. The house is full of warped mirrors, paintings that change form and creepy dolls. As the game progresses things become even more intense and disturbing, making you feel like you’re falling down some kind of twisted rabbit hole. I loved how the game felt like it was getting more intense and I felt as though things were starting to spin out of control as I made my way through the house. The studio is a reoccurring room that you visit once you have explored various parts of the house. This is also where the 'masterpiece' painting is kept. The painting can actually change depending on the actions you take during the game. You play as the artist, and it's unknown if he is good or bad. He is married and presumed to be the father of a child. As the game progresses it becomes clear that you are descending into madness.
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