Why Session 0 is SO important

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Published on ● Video Link: https://www.youtube.com/watch?v=3Gz30IWiTXs



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Join Rules Arbiter Steve, fresh off the heels of a session 0, run by GM Fabio for our new Dungeons and Dragons 5e Spelljammer game, as he talks about the benefits, and general structure of our Session 0, and how that can help out your games in the future!

For those who don't know, a Session 0 is kind of like a prologue to the main game. It lets the GM give a description of information the players need to help guide their decisions on their characters, allows a discussion of what is and isn't in the world at large, narrow, or restrict the player options, if that is necessary, and any variant/homebrewed rules that are going to be used through the game. It allows an open discussion, and also lets the players field questions they may have so they have a good idea on what the general game theme is all about!

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