Legendary and Lair Actions from D&D 5e into Pathfinder 2e

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Join GM Jared and Rules Arbiter Steve as they chat about a problem that plagues most gaming tables, taking the monotony out of Bad Guys! There are only so many dragons, hobgoblins, or Lich's that you can fight as a Player until the gem looses its luster. You can always fight something new, but eventually you, as a GM will have to dig up an enemy you've already used. These tricks, some rules from Dungeons and Dragons 5e, can help with the concept of Legendary actions, and Lair actions.

When your fighting that Hobgoblin boss, and not only is it a capable monster in its own right, this one can summon a near limitless horde of goblins to annoy the player, or maybe command the few goblins brave enough to join the fray!

Use this idea to make your final bosses something to be remembered, something your players will regale others years down the road!

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