Why source access to DOTS is a game changer | Unite 2022
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Published on ● Video Link: https://www.youtube.com/watch?v=_35EEk4NQhQ
When V Rising soft-launched, it was so popular that it caused significant strain on GPU as well as frame rates. Watch this session with Unity’s Sebastian Schöner, senior software engineer, and Stunlock Studios' Rasmus Höök, technical artist, as they discuss identifying and resolving performance challenges within a DOTS-based game.
Speakers:
Sebastian Schöner, Senior Software Engineer (Unity)
Rasmus Höök, Founder and Software Engineer (Stunlock Studios)
Watch our Creator Spotlight for V Rising: https://on.unity.com/3j3Ig9e
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Unity
Unity Technologies
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Game Development
Game Dev
Game Engine