Wii Metroid Prime: Trilogy G58, 2nd Campaign pt3 3/3: Entering Dark Aether's surreal environment.
After acquiring the Morph Bomb, which gives me the ability to ball jump as well, things got a little more complicated, when I met I-Sha, Sentinel of Agon Temple. I'll take it one step at a time. Vid timeline:
(0:00) Agon Wastes: Mining Plaza. Part 2/2.
(3:11) Morph Bomb acquired.
Finally defeated the creature who was using my on Morph Ball Bomb weapon against me. I particularly creative ways I might add.
(6:54) Access to Agon Energy Control Area.
I-Sha: Sentinel of Agon Temple. Now this time, it's a hologram. I think it's reasonable to assume that if I'm required to collect 3 keys to access
(13:44) Returning to Agon Energy Control Area.
For some lore I missed.
(18:09) Returning to Portal Terminal.
(20:34) Missile Expansion at Sand Cache.
(23:03) Energy Tank at Mining Station Access.
First one acquired. Is the deal makers when it comes to surviving on Dark Aether due to it's hostile atmosphere.
(25:12) Back at Portal Terminal.
Pirates of course, are to vulnerable to being taken by Dark Energy. See how that compares to being taken by Phazon.
(34:47) Dimensional Portal online.
It took a bit of time to adjust to the new environment.
(44:56) Transdimentional activity and Crossroads.
First contact with a creature native to Dark Aether.
(50:34) Safe Station 2.
Scanned the Nightbarb before finally finding a Safe Station!
Key tags:
#MetroidPrimeTrilogy
#SinglePlayer
#ActionGame
#SamusAran
#RatedT
Enjoy!
Game configuration:
Start Single Player:
Difficulty: Veteran.
Controls:
Sensitivity: Standard.
Lock On/Free Aim: On.
Rumble: On.
Swap Jump/Fire: Fire B Jump A.
Swap Visor and Beam/Hyper: Visor - Beam/Hyper +.
Display:
Brightness: 100%.
HUD Lag: On.
Hint Systems: Off.
Bonus Credit Messages: On.
Sound:
Sound FX: 100.
Music: 50.
Speech: 100.
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