winlator Ex-Zodiac *Texture Issues* (7.1.3x-Cmod-GLIBC-v11R3beta3)
odin 2 mini pro Snapdragon 8Gen2, Adreno 740, 12gb ram, Android 13
winlator 7.1.3x-Cmod-GLIBC-v11R3beta3 (the about still says V2 but its the R3beta3)
Bought this during steam sales. I've heard there are issues running godot engine games on winlator, Ex-Zodiac has texture issues on my device for some reason. Further in the game on this water level, the whole game seems to freak out on textures. NO CLUE WHY :( In order to run the Ex-Zodiac, this game's shortcut properties needs "--rendering-driver opengl3" . found out when the game popped out an error similar to this reddit post: https://www.reddit.com/r/godot/comments/11h4dxz/im_having_a_problem_with_godot_4_is_there_a_way/ The error only showed when i ran this in VirGL. without the command it will instantly crash on Dxvk. This game might not have any texture errors if you emulate the switch version.
[ Winlator setting ]
resolution: 1280x720
Wine 9.20
Box64: 0.3.1 f651b7b-1 (Does not work on 4e10cd6)
turnip: 24.3.0_W8_R-1
dx wrapper: Dxvk - 1.10.3 async (Or you can use 2.4.1)
box64 preset: Performance
startup: Performance
affinity: All checked
[Environment variables]
add: "MESA_GL_VERSION_OVERRIDE" = "3.3"
xinput: Odin 2 mini pro controller
[Ex-Zodiac shortcut properties]
add "--rendering-driver opengl3" (2 dashes "-" before rendering)
EVERYTHING ELSE DEFAULT
Ex-Zodiac
https://www.exzodiac.net/
https://godotengine.org/showcase/ex-zodiac/
Coffincolors v11r3 beta3 build:
https://www.mediafire.com/file/a7hwtachobwk3ix/Winlator-7.1.3x-Cmod-GLIBC-v11R3beta3.apk/file
Winlator turnip drivers:
https://github.com/K11MCH1/WinlatorTurnipDrivers/releases
Extra winlator files:
https://github.com/ajay9634/Ajay-prefix/releases
https://github.com/sandstranger/WinlatorBox64Builds/releases
https://github.com/sandstranger/wine-custom/releases