Winning The Race: Multithreading & You | Andrew Joy | NZGDC 2025

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This talk covers three key multithreading concepts (threadsafety, threadpools, and determinism), with real life C++ code examples from our open world Unreal Engine game.

All examples are general purpose in nature and relevant to all developers. Attendees are informed of Unity/C# constructs that mirror the UE/C++ types that are demonstrated.




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