[WIP] OpenMW - Terrain Textures (pt. 3) - Skyrim
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Published on ● Video Link: https://www.youtube.com/watch?v=4QZ3zdWrE94
This is running on the latest master of OpenMW (on OSG). Again to clarify for those who haven't been following this project, terrain textures have been more or less working for some years now on my old fork (on Ogre3D) - there should be some videos on my channel page. I'm just trying to back port it to the mainline OpenMW.
The framerate on my laptop is very poor but hopefully you can see the ground textures being rendered. Unlike the previous video this one is using the "distant terrain" option (internally QuadTreeWorld) which isn't fully supported yet but you can't tell from this video.
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