WITWI - Imagine Earth, Triangular city builder | Ultrawide Overview |
Imagine earth is basically a less grim version of Wall E, the Disney film about earth having been destroyed beyond the point of no return. You are tasked with colonising new planets for the company. Because it was cheaper to create new technology to colonise other planets than it was to save our own.
Steam Curator Page:
https://store.steampowered.com/curator/36307721/
+Voice acting
+Music
+Graphics
+Complexity
+Campaign
+Difficulty scaling
-Size of worlds
-Research and tech licenses
This is a city builder with triangular plot points and a globe as your building land. You must colonise multiple planets in the name of your company in order to sustain human life. While you progress through the city building experience, you will unlock new features such as new resources, foods, power sources, and technologies for all of the above. You can also use consumable items in order to terraform plots of land to obtain rare and valuable minerals. Balancing pollution and planet preservation also plays a major role in this game.
The first thing that struck me about this game is the absolutely masterfully composed music. From the main theme, to the ambient music on the background, to even the voice acting. This is talent that I would not expect to find in a small studio like this. Serious Bros have done an incredible job with the audio design of this game and they deserve a salute.
What I also appreciate deeply is how the game looks. The water shades in particular leave nothing to be desired. The lighting is great, the buildings are beautiful, albeit somewhat difficult to tell apart some times. The game could use some visual cues to help distinguish each building and what their purpose is. Another graphical glitch is even with depth of field off, that effect does not go away if your cursor is focusing on the top screen for additional information on what you are pointing at.
The game is not overly difficult at first, which gives you a chance to really get to know it before it ramps up the difficulty later on the campaign. But if not a campaign is your cup of tea, there is a battle of companies mode and an endless mode. The former is essentially a king of the hill mode in which you compete against other companies for the highest valuation and thus victory.
Another small criticism I have of the game is the research table, more specifically the tech licenses. The higher the value of your colony, the more tech licenses you achieve. Those are necessary to either instantly unlock new researches, or to unlock new buildings. Make sure you do not waste them on any research and instead use them for the building unlocks. If you search for stability and building out an infrastructure first, your value will not increase as quickly as you would like for it to.
Overall, Imagine Earth is a respectable effort from the small development team Serious Bros. This game consists of a cohesive package of well put together content from a team that is clearly quite talented.